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Scientific Adventures of a Husky in Space

For Semester 2 of the Technical Games Production module, we were grouped into larger teams with the aim to create a game which will be pitched to a games company. In this team, I worked together with others to create 'Scientific Adventures of a Husky in Space'. We were to pitch this to Media Molecule, a games studio based in Cambridge, UK. Around halfway through the semester, a prototype of the game was presented to MM, who gave us tips on where to improve, but overall liked the idea.

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The end result, as seen in the video above, was an adventure game where you must guide the player character through the space ship. They must utilise gravity and buttons to open the way to the exit.

When we finally pitched this game in front of 2 members of the Media Molecule team, our team was selected as their favourite game.

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